import { _decorator, Component, Canvas, Node } from 'cc';
const { ccclass, property } = _decorator;

@ccclass('SS_NodeManager')
export default class SS_NodeManager extends Component {
    static Instance: SS_NodeManager;
    @property(Canvas)
    canvas: Canvas | null = null;
    @property(Node)
    UI_1: Node | null = null;
    @property(Node)
    Root_grid: Node | null = null;
    @property(Node)
    Root_board: Node | null = null;
    @property(Node)
    Root_effect: Node | null = null;
    @property(Node)
    Root_block: Node | null = null;
    @property(Node)
    Root_fly: Node | null = null;
    @property(Node)
    GeneratePoint_blook: Node | null = null;
    @property(Node)
    GeneratePoint_blook_temp: Node | null = null;
    @property(Node)
    Root_Temp: Node | null = null;
    @property(Node)
    不能操作: Node = null;

    @property(Node)
    Root_line: Node | null = null;
    @property(Node)
    隐藏Card: Node | null = null;

    onLoad() {
        SS_NodeManager.Instance = this;
    }
}

/** 调试 */
window["SS_NodeManager"] = SS_NodeManager;